So, I lost a friend over the weekend. He'd been battling illness for the last few years, and finally lost the fight, leaving behind a beautiful wife and twin girls, who are absolutely darling.
I believe that without Keith, Bad Flip Productions would not exist. So today, any of you TransFans and Hasbro lovers out there that like my work, you can thank Keith Hargrove, for setting me on the path. During the Great Disney Artist Purge, near the end in Michael Eisner's reign at Disney, I was laid off. My friend Keith flipped the F out, and set me up with a contract for another 2 months worth of work, post my end date. Doing that forced me to start my own company, and gave me the start up money to give it a go as a freelancer, instead of just trying to find another office job.
The funny thing was, that after nearly four years of working there, and despite being on the same development team the whole time, we barely ever did any projects together, until that last year, and even then, it was a super rushed outpouring of ideas, that barely made it past the rough pencil stage. Not until I was out of the office, did I really color any image I did for him, and for our projects. Here's samples of the fun we had together:
At the time, Miramax was getting a lot of genre scripts through their offices, and in the spirit of company synergy, we got tasked every now and then to scribble out some ideas. Until eventually the studio would pass, and it would become nothing.
Above is my favorite shot from the Six Million Dollar Man pitch we came up with, basically a game mechanic of 'super leaps' from one moving vehicle to the other. Of course no color. We had one week to design a game, along with maintaining our currently ongoing projects.
Oh yes...Green Hornet, when the Wiensteins wanted Kevin Smith to direct. Whilst he 'scripted,' Keith and I went off on our own story, based on the TV show mythos, with some upgrades. Pre-release 2005 Mustang, I lobbied to use that as the Black Beauty, and we took it from there. A Suit Museum and an HQ establishing shot, also included. Obviously nothing ever came from it for years, and then from a different studio.
Oh look, another movie that went nowhere for years, the most horrible Ghost Rider script ever (yes, different and much worse than the actual but also horrible Cage movie) so again, Keith and I took liberties, and just tried to come up with a cool game. I believe this shot portrayed a limited invincibility.
That's right, Disney Transformers. Keith's idea, that I of course was ALL OVER, when he approached me about it. This was before Crossover's - he was a visionary, people.
And the summer before I left, ideas for a new Pirates of the Caribbean game, in which I went into great detail, awhile back. (Full disclosure now, "Karzappy" was Keith!) Below was his super badass idea for the Black Cloaks, supreme pirate hunters, big bads in the proposed game.
So we weren't quite wrapped on the project when I got the axe. Which is why Keith flipped out, he needed me to finish his art, and we were already talking about moving on and trying to get a TRON 3.0 game going. I'll post snippets, as this isn't exactly cleared to publish, but I imagine it will never go this route, now that there's new movies coming out, Legacy, etc., and this is going on 8 years old, and was immediately passed on...
It. Was. Batshit. Stephan Martiniere was a contracted contributor, and Kurt Busiek was writing some storylines. I took it another step, and we did almost a glass like skin over organic neon piping - TRON but not. In and out of the real world, all kinds of stuff. Tons of colored pencil sketches. At least TRON and Pirates got some splashes of color...
And here and there I helped out with his ESPN projects, and also worked a bit on Stunt Island 2 (which went nowhere fast, but I STILL get emails about it every now and then) , trying to get Marvel to partner up with us ( OH, THE IRONY!) a meeting at comic con with Alex Ross to create a superhero universe, ala City of Heroes - along with being in nearly every meeting together, company function, group outing, etc.; I enjoyed the hell out of being around him, or working on projects together, as infrequent as it was. He would get so enthusiastic about trying to get these projects going, it was infectious, and I started doing my best work in those last few months.
He always believed in me, fought for me, put up with me, and was always a great friend. As we went out separate paths in business and life, we never got to work together again, although we came close, but he trusted me enough to give him a post-mortem on his Ghostbusters game (oh yeah, remember that game? Click the link and watch a video of Keith, reintroducing Dan Ackroyd to the Ecto -1!!!) and exchange ideas on our creative endeavors, both personally and professionally.
Another connection we had was football, me from Washington State, a Seahawks fan, and Keith from Texas, and damn Cowboys fan. That's right Keith, you might be gone, but I'm still going to talk shit about your team. And lately, the Seahawks vs. Cowboys was practically an annual thing, so we often tried to get together to watch, even if that was the only time in a year we saw each other - a great reason to make the effort to stay in touch.
So a few weeks back, our teams played, and it was time to do a bit of hanging out. Unfortunately, he wasn't quite up to sitting through a whole game, and honestly as it turns out, I wouldn't have been up to three hours of his cackling, as his 'boys beat my 'hawks. But I did go over later in the day for a visit, to sit a bit and chat with Keith, his wife, and watch their girls play and play.
Darkness fell, he was wearing out, and it was time for me to go. I had made sure to tell him and his wife that their support meant so much to me; I wanted him to know, even though I told him a million times before, that I owed him so much for the direction my life took since 2004. The support he showed to me at that time still meant so much to me.
He walked me to the door, I told him and loved him, and hugged him goodbye. I found out yesterday he was gone.
I'll miss you, Keith, but wherever you go from here, as always you'll be in my heart.
Monday, November 28, 2011
Wednesday, November 23, 2011
Sideswipe and Sunstreaker combo
One last thing before Thanksgiving...
Here's the brothers on the combo background - you'll see their personalities showing though on that too - a nice, mint condition box background for the uber-groomer Sunstreaker, and a roughed up and beaten about box background for Sideswipe, not so minty fresh.
All right, have a Happy Turkey Day!
Here's the brothers on the combo background - you'll see their personalities showing though on that too - a nice, mint condition box background for the uber-groomer Sunstreaker, and a roughed up and beaten about box background for Sideswipe, not so minty fresh.
All right, have a Happy Turkey Day!
Tuesday, November 22, 2011
Sideswipe Print 03
Final! Sideswipe in his Lambo Red glory, not too concerned with a scrape here and there, as long as the job gets done...
Friday, November 18, 2011
Sideswipe Print 02
And now here's the raw grayscale image, with the shading and details finished, over the filled in shapes. I looked at pictures of the Lamborghini Countach he and Sunstreaker are based on, and really tried to bring in those specific details, while maintaining the G1 toon model sheet forms.
On to color...
Tuesday, November 15, 2011
Sideswipe Print 01
Finished with Sunstreaker, I now move on to his brother, Sideswipe! This is the initial sketch, but when I put it against the sketch for Sunstreaker, the balance was a little off, so I revised:
And gave him a wider stance. Now, with a strong thumbnail image of the pose, I blow it up and put it on the light table, to redraw, adjusting the form and adding details, on a tighter drawing to paint over in the photoshop.
Now I have a good idea of the final, and of course I'll continue to make adjustments and tweaks as I go, but now it's ready to go to the raw stage, the grayscale form render...
Friday, November 11, 2011
Thursday, November 10, 2011
Land Shark Preview
Here's an element of a piece I'll be putting up in a few weeks - for now I'm calling it the Land Shark. It's based on the sketch I threw up on the blog at the beginning of the year. That's right, I'm just now getting around to it.
It's a combination of an F1 Racer, Land Speeder, and a Mako Shark.
In other news, I now want a Quantum Levitator...
Tuesday, November 8, 2011
Sunstreaker Print 01
Remember this...kinda? It's the Sunstreaker sketch from the 2011 BotCon sketchbook, with Iron Man and 3PO, arguing over who was the shiniest. It turned out to be a pretty popular piece, I sold the original, the layout drawing, and did a bunch of Sunstreaker head sketches. So, I thought maybe I should include him in the 2012 print set - and he got called up to the next level.
Here's the raw render, with all the forms and details defined. I still used the G1 Cartoon model sheet as the primary source material, but I beefed him up a little to match the others I've done so far, and brought in some minor figure details from the original toy. Now he's ready for the color...
Friday, November 4, 2011
Unifrog?
Sometimes I just want to see something, so I draw it.
Turns out I could have just Google Image'd Unifrog.
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