Tuesday, June 5, 2012
Junker Ship
Sometimes, I'm working on projects, or have something coming up that I'm out of practice on, and I need to switch gears. For example, one week I might be doing Fighter Pods, or something similarly cartoon/animated style, then need to jump on to a high resolution design project. If I have the time, I'll whip up something to shake the rust off, and this is one of those images.
Because I wasn't going into it too seriously, I don't think I even set up perspective lines, I just started out with a black blob and worked out details from there. I felt it was worth posting; I worked on it longer than I meant to, because I see what could be a cool concept in there - if I ever need a cargo ship, I might dust this one off and do it properly.
I almost posted this almost-non-post, but I thought maybe I should post my quick Starfield Photoshop Recipe to add some value - I take the airbrush, set it to dissolve, one click it with the mouse at 1% with around 20-30 size brush. Then I scale it up to fit the frame. Then I'll copy the layer and reduce opacity to around 50% and flip and rotate it to offset the copy. Then I'll randomly reduce stars with a light eraser, or blow some out with a hit of soft airbrush. I do it all with white, and let the cloud/background colors blend to add colors.
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